Join Our Team at Funwave Studio
At Funwave Studio, we’re not just creating exceptional games—we’re building an extraordinary workplace. As a team of passionate innovators, we thrive on creativity, collaboration, and a shared vision to revolutionize mobile gaming. Here, you’ll discover opportunities to grow, learn, and make a lasting impact in a dynamic, fun, and inclusive environment. If you’re ready to turn your love for gaming into a rewarding career, Funwave Studio is the place for you!
Unity Game Developer (Onsite – Mumbai, India)
- Experience: 4+ years
- Location: Mumbai, India (Onsite)
- Job Summary: Funwave Studio is looking for a Unity Developer to build engaging mobile games for Android and iOS. If you have experience in multiplayer game development and optimizing game performance, we want to hear from you.
Responsibilities
● Develop and optimize mobile games for Android & iOS.
● Integrate assets, animations, and visual effects into the game.
● Work on player controls, physics, AI, and game interactions.
● Optimize game performance to ensure smooth gameplay across various devices.
● Debug and fi x game-related bugs to ensure a seamless experience for players.
● Collaborate with cross-functional teams to achieve high-quality game deliverables.
● Stay updated with the latest Unity features and mobile game trends.
Must-Have Skills
● Strong C# & Unity experience (4+ years).
● Hands-on experience in multiplayer game development.
● Knowledge of mobile game optimization & performance tuning.
● Experience integrating third-party SDKs (ads, analytics, multiplayer, etc.).
Good to Have
● Experience in 2D game development.
● Familiarity with animation, physics, and UI frameworks in Unity.
● Prior experience with game AI, procedural generation, or networking.
Concept Artist (Project-Based / Assest-Based)
Funwave Studio is looking for a Freelance 2D Concept Artist to help design characters and environments for our upcoming games. This role can be project-based or asset-based (per character or environment). If you have a strong artistic vision and experience in game development, we’d love to collaborate!
Responsibilities
● Create high-quality concept art for characters, environments, and props based on project requirements.
● Develop mood boards, color palettes, and visual direction for different game themes.
● Ensure consistency in art style and visual storytelling across assets.
● Work closely with designers and animators to ensure concepts translate well into in-game assets.
● Revise artwork based on feedback while maintaining quality and creativity.
Requirements
● Strong portfolio showcasing 2D concept art for games.
● Experience in character design and environment design.
● Ability to adapt to different art styles based on project needs.
● Understanding of perspective, composition, lighting, and color theory.
● Proficiency in industry-standard software such as Photoshop, Procreate, or similar.
● Prior experience in the gaming industry is a plus.
File Submission Guidelines
● Final files must be delivered in high-resolution formats (PSD, PNG, or TIFF).
● Layered PSD fi les are preferred for easy asset extraction.
● Sketches, color variations, and iterations should be shared for review before finalizing.
● Ensure assets are optimized for use in game development.
2D Spine Animator (Project-Based)
Funwave Studio is looking for a Freelance 2D Spine Animator to bring our game characters and assets to life. This is a project-based role, and applicants must have a Spine license. If you specialize in smooth and expressive animations for mobile games, we want to work with you!
Responsibilities
● Create high-quality 2D animations for characters, props, and UI elements using Spine.
● Implement fl uid and dynamic movement while maintaining character personality and style.
● Work closely with designers and developers to ensure animations fi t seamlessly into the game.
● Optimize animations for mobile performance and game engine integration.
● Revise animations based on feedback while maintaining consistency and quality.
Requirements
● Must own a Spine license and have experience using it professionally.
● Strong portfolio or demo reel showcasing Spine animations for games.
● Understanding of animation principles (timing, easing, weight, and anticipation).
● Ability to work with rigged characters and create smooth transitions.
● Familiarity with Unity or other game engines is a plus.
● Prior experience in mobile game animation is preferred.
File Submission Guidelines
● Animations must be delivered in Spine-exported formats (JSON, PNG sequences, or video previews for review).
● Rigging and animations should be well-structured for easy implementation.
● Clear documentation or guidelines for integration into Unity (if needed).
Join Our Team at Funwave Studio
At Funwave Studio, we’re not just creating exceptional games—we’re building an extraordinary workplace. As a team of passionate innovators, we thrive on creativity, collaboration, and a shared vision to revolutionize mobile gaming. Here, you’ll discover opportunities to grow, learn, and make a lasting impact in a dynamic, fun, and inclusive environment. If you’re ready to turn your love for gaming into a rewarding career, Funwave Studio is the place for you!
Unity Game Developer (Onsite – Mumbai, India)
- Experience: 4+ years
- Location: Mumbai, India (Onsite)
- Job Summary: Funwave Studio is looking for a Unity Developer to build engaging mobile games for Android and iOS. If you have experience in multiplayer game development and optimizing game performance, we want to hear from you.
Responsibilities
● Develop and optimize mobile games for Android & iOS.
● Integrate assets, animations, and visual effects into the game.
● Work on player controls, physics, AI, and game interactions.
● Optimize game performance to ensure smooth gameplay across various devices.
● Debug and fi x game-related bugs to ensure a seamless experience for players.
● Collaborate with cross-functional teams to achieve high-quality game deliverables.
● Stay updated with the latest Unity features and mobile game trends.
Must-Have Skills
● Strong C# & Unity experience (4+ years).
● Hands-on experience in multiplayer game development.
● Knowledge of mobile game optimization & performance tuning.
● Experience integrating third-party SDKs (ads, analytics, multiplayer, etc.).
Good to Have
● Experience in 2D game development.
● Familiarity with animation, physics, and UI frameworks in Unity.
● Prior experience with game AI, procedural generation, or networking.
Concept Artist (Project-Based / Assest-Based)
Funwave Studio is looking for a Freelance 2D Concept Artist to help design characters and environments for our upcoming games. This role can be project-based or asset-based (per character or environment). If you have a strong artistic vision and experience in game development, we’d love to collaborate!
Responsibilities
● Create high-quality concept art for characters, environments, and props based on project requirements.
● Develop mood boards, color palettes, and visual direction for different game themes.
● Ensure consistency in art style and visual storytelling across assets.
● Work closely with designers and animators to ensure concepts translate well into in-game assets.
● Revise artwork based on feedback while maintaining quality and creativity.
Requirements
● Strong portfolio showcasing 2D concept art for games.
● Experience in character design and environment design.
● Ability to adapt to different art styles based on project needs.
● Understanding of perspective, composition, lighting, and color theory.
● Proficiency in industry-standard software such as Photoshop, Procreate, or similar.
● Prior experience in the gaming industry is a plus.
File Submission Guidelines
● Final files must be delivered in high-resolution formats (PSD, PNG, or TIFF).
● Layered PSD fi les are preferred for easy asset extraction.
● Sketches, color variations, and iterations should be shared for review before finalizing.
● Ensure assets are optimized for use in game development.
2D Spine Animator (Project-Based)
Funwave Studio is looking for a Freelance 2D Spine Animator to bring our game characters and assets to life. This is a project-based role, and applicants must have a Spine license. If you specialize in smooth and expressive animations for mobile games, we want to work with you!
Responsibilities
● Create high-quality 2D animations for characters, props, and UI elements using Spine.
● Implement fl uid and dynamic movement while maintaining character personality and style.
● Work closely with designers and developers to ensure animations fi t seamlessly into the game.
● Optimize animations for mobile performance and game engine integration.
● Revise animations based on feedback while maintaining consistency and quality.
Requirements
● Must own a Spine license and have experience using it professionally.
● Strong portfolio or demo reel showcasing Spine animations for games.
● Understanding of animation principles (timing, easing, weight, and anticipation).
● Ability to work with rigged characters and create smooth transitions.
● Familiarity with Unity or other game engines is a plus.
● Prior experience in mobile game animation is preferred.
File Submission Guidelines
● Animations must be delivered in Spine-exported formats (JSON, PNG sequences, or video previews for review).
● Rigging and animations should be well-structured for easy implementation.
● Clear documentation or guidelines for integration into Unity (if needed).